Swedish - Native
I am a 3D- and Level Artist working at DICE on Battlefield V.
My main focus is on Environment Art, and also with an interest within Level Design. I come from a previous education within Animal caretaking and Veterinary medicine, but as art and games has always been passions of mine, I decided to do the best of both world and I started studying 3D Art and Game development at Futuregames in Stockholm, Sweden.
As much as I love to make pretty portfolio pieces, I consider myself a
3D Artist with a focus towards gameplay, and how to integrate art to enhance the Game design. Especially how to guide the player and introduce new mechanics and through Level Design and Level Art is something I find to be a very intriguing challenge to overcome.