Main roles: Environment Artist and Level Artist

Project duration: 4 weeks

Night Terrors is VR Puzzle Horror game developed in Unreal Engine 4 for the Ocolus Rift Touch were you play from the perspective of a young child.

In this project my main responsibilities was the Modeling and Texturing of the Environment Art assets and the Level Art, as well as some of the Lighting and Post Processing.

During this project I worked closely with the Level designer in the creation and design of the level and puzzles in the game, as well as the design of certain objects to make their use intuitive to the player in VR.

Night Terrors